The winner of today’s sponsorship vote is…Alejandra Guzman of District 9!
Congrats Alejandra, you get a free attribute point added to your lowest attribute (Cunning).
There’s only one alliance left in the Games: a five-person group consisting of the male from 7 and the females from 5, 7, 9, and 11. From what I’ve seen, all of them are incredibly strong and dangerous. Four of them are archers, and one of them is always standing guard, either on top of the Cornucopia or near the entrance of the golden horn. There’s no way to get close to them, let alone attack them without having a flurry of arrows sent my way. The Gamemakers seem to be aware of this, as they’ve kept the alliance under siege by muttations, trying to get them to separate. I haven’t gotten a good look at what’s been attacking them, as all of the attacks have either occurred at night or from inside a hazy black cloud. In any case, only the woman from 5 has been injured in the attacks, and even that wound looked superficial when I peered at her through the binoculars I’ve got in my backpack (Attribute Point Lost).
Besides them, the only tributes left in the Games are stragglers who either never had or no longer have allies. The male from 6 is the easiest to follow, solely because he and his ally don’t bother to cover their tracks. I spotted him again this morning, bandaging his leg next to the corpse of one of the muttations the Gamemakers have been sending to attack the Cornucopia alliance. He looked exhausted, and his leg was bleeding pretty badly (Attribute Point Lost), but at least I know he’s strong enough to last on his own now that his ally is dead.
Not far off from him, the girl from 3 has made her base. I thought she was allied with the male from 11, but judging from the way she holds her bow and flicks her eyes from left to right, she’s alone now and expecting someone to attack her soon. She’s one of the weakest tributes left in the Games, but the fact that she’s still here keeps me from outright attacking her.
The woman from 12 isn’t a threat at all, from what I’ve seen. She seems content to run around hiding in the arena since her ally from 2 died. Then again, that’s what I’ve been doing. Maybe she’s employing the same strategy as me. If she is, then she’s not very good at it, judging from the fact that she had a wound wrapped in bloody bandages (Attribute Point Lost) when I saw her yesterday through my binoculars. Clearly she’s not good at staying out of sight.
That’s all I know about my competition though. I haven’t seen Shannon from 8 or the male from 11 in days, and I haven’t seen my district partner or the woman from 2 since the Games started. For all I know, the four of them could be working together now. I need to watch my back, and keep focused. The feast will be happening as soon as a couple more tributes die. Until then, the hunger pangs in my stomach will have to sharpen my drive (Attribute Point Lost).
Stretching my limbs, I saunter down the corridor of the underground tunnel I’ve turned into my base, a pair of rats scampering away as I approach. Clearing the tunnels of rats turned out to be easier than I thought, and all it took was a can of bug spray and a match. The horde of rats that came after me once I climbed back down here now lies in a smoldering heap next to the entrance to my bunker. The smell of charred flesh and insecticide still lingers in the air, but it’s far preferable to being outside and exposed to the elements. The few rats that escaped the inferno no longer have the pack mentality that drove them to attack me and my now-deceased allies, and do their best to avoid getting near me.
The more time I spend down here, the more I feel like I wasn’t actually supposed to be able to access this area. Down the corridor and around the corner, there are four large rooms with giant cisterns of water implanted in the floor. My guess is that they’re used to pump artificial rain and snow into the arena. One of the rooms is chilly enough to serve as a makeshift refrigerator for the rat carcasses, meaning I’ve got enough food and water to last me for the rest of the Games. It’s too easy, and I doubt the Gamemakers appreciate me having outsmarted their rat defenses.
It’s only a matter of time before they decide to flood the tunnels, or send a muttation down here to finish me off. I have to stay vigilant.
For now though, I’m still alive. Maybe the audience loves me, and the Gamemakers can’t afford to kill me off and possibly upset viewers. Maybe I’m a fan favorite.
But if I’m not even supposed to be in this area, then are there even cameras down here? Maybe the Gamemakers haven’t killed me yet because they have no idea where I am. Maybe no one knows I’m down here but me.
I double-check all the cisterns. None of them are bubbling or overflowing. Good.
I remember the first games I watched years ago, when two tributes found an oasis on top of a plateau. Several days in, the pool of fresh water turned to acid and overflowed, killing the sole tribute who hadn’t moved from the plateau .
If the Gamemakers do know that I’m down here, then I’ll have to leave this sanctuary eventually. For now though, I’m safe.
Madison’s smarter than she looks.
I thought I’d had her fully convinced that I wanted to stay allies after Mike died. She was supposed to be my meatshield, my ticket to the finale, someone to shove in front of a muttation or an advancing tribute.
She’s a damn good actress. Her blubbering and sobbing after I told her we should still stick together had me totally sold on her being loyal to me.
Then I woke up this morning to find all my supplies gone, along with her. She was even vindictive enough to leave my bow behind, but not any arrows.
I saw myself dying in the arena a lot of different, painful ways. Being double-crossed by the weakest tribute left alive was not one of those ways.
I’d do anything for a drop of water right now (Attribute Point Lost).
“Does it hurt?”
I groan and shift onto my back, a figure blocking the sun that’s been baking me for hours now. In the intense glare, I can’t make out exactly who it is.
“I bet it hurts. You deserve to hurt for what you did to Josh.”
The figure kicks my leg, and I cry out in pain as my festering foot wound flares up violently.
Shannon crawls backwards helplessly, her bow far out of her reach. She’ll never use it again.
“Please,” she manages to whimper as I brandish my small hand axe over her.
“I should leave you here to rot,” I say to her, my voice dripping with vemon and hatred. “You deserve to linger and suffer.”
She’s crying now. My heart pangs empathetically for her for just a moment, before I see her reaching slyly for an arrow to stab me with. Crocodile tears.
I slam my axe down on her neck, nearly decapitating her. Another blow finishes the job, and her cannon fires after a few death gurgles from her severed head.
Revenge exacted, I slump to the ground, suddenly exhausted. Twelve of us left. So many more tributes to fight, to finish off.
At least Shannon’s finally dead.
Strongest Tributes: Sierra Strom (D2 F), Danae Brooks (D6 F), and Alejandra Guzman (D9 F)
Most Agile Tribute: Hannah Garringer (D5 F)
Most Cunning Tribute: Hannah Garringer (D5 F)
Most Charming Tributes: Sierra Strom (D2 F), Ahmae Messersmith (D4 F), Ryan Lilly (D6 M), Danae Brooks (D6 F), Matt Vega (D7 M), Alejandra Guzman (D9 F), Lydia Wright (D12 Female)
Strongest Overall Tribute: Hannah Garringer (D5 F)
Attribute scores have been altered due to today’s events. Please note the changes on the respective page.
The benchmark for Day Seven has been posted on the home page!